A high-quality, game-ready “Hero Prop” of a retro-futuristic coffeemaker.
This is the “MorningStar” model from the DynaTech corporation, designed for a classic diner in an atompunk universe. It’s the second prop created for my upcoming indie game, Undershade.
I’ve recreated the entire industrial design, from the mechanical “Grind-and-Tamp” lever to the “Micro-Fission” heating core warnings on the back panel.
Technical Breakdown
Workflow: Full PBR Metallic/Roughness
Polycount: 29k Triangles (Optimized mid-poly, perfect for detailed close-ups)
Modeling: Clean, quad-based topology created in Blender.
Texturing: 4K texture set created in Substance 3D Painter.
Features: Includes Emissive maps for the lights/screens and Opacity for the glass panels.
This model is part of the “MainCorp” asset universe I am developing.